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Viewing 15 posts - 31 through 45 (of 52 total)
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  • in reply to: Online #3977
    Linux
    Member

    Once I’m done releasing some of the new features I will promote the server quite a bit with paid aids and so on. We also have a big userbase over the years, we’ll be sending a mass invitation to all of them to come join again and check out those new features.

    Excellent!

    in reply to: Event medal #3967
    Linux
    Member

    silentz0r, organize the event, please

    in reply to: Offers on skills #3961
    Linux
    Member

    without attention ((

    in reply to: Raid Bosses #3959
    Linux
    Member

    Vampiric rage is currently disabled against raid bosses to avoid some bug abuses. Once those are tested and fixed there will be a balance patch for Raid Bosses that will make fighters and tanks a lot more viable in those fights.

    Good. I will wait for corrections

    in reply to: Questions about experience #3958
    Linux
    Member

    The post was left without attention ((

    in reply to: Raid Bosses #3957
    Linux
    Member

    You have currently 4 active Raid Bosses on the server.

    But I saw in the game many others

    in reply to: Core, Ant Queen, Orfen #3956
    Linux
    Member

    But you can get their jewels.

    How to get their jewels?))

    in reply to: Raid Bosses #3951
    Linux
    Member

    Why does Vampiric Rage not work against RB?

    in reply to: Fist Critical rate bug #3947
    Linux
    Member

    Can you explain that a bit better?

    For example, with a sword crit chance 125, with fist 90.
    On this server with a sword 125 fist would be 62-63

    in reply to: Fist Critical rate bug #3945
    Linux
    Member

    Just a wild thought, but what would happen if base critical of Fists is set to 8 or 6 instead of 4? The end game critical of Tyrant should increase to something around 250 or 300, or isn’t that how would it work?

    Sorry if the idea is stupid, am just thinking out loud.

    Good idea:)

    In the chronicles of the Lindvior Critical rate Sword in 1,388 times more than a fist, and not 2 times as here

    in reply to: Strider / Wyvern problem #3935
    Linux
    Member

    Delete post please

    in reply to: Fist Critical rate bug #3930
    Linux
    Member

    Admin, the fist have the wrong chance of a critical attack. It should be twice as large (as with duals, two-handed swords). Correct the bug, please.

    Sorry, it should not be 2, but about 1.5 times more. The blunt also

    in reply to: Event medal #3929
    Linux
    Member

    Admin, Organize the event please. I want to get event medals.

    in reply to: hello! #3928
    Linux
    Member

    Admin, please make a monster level show, if possible

    in reply to: Ancient Adena #3925
    Linux
    Member

    Please make an increase in the level of the SA from 10 to 11 for 300k AA, and from 11 to 12 for 500k AA. 1kk AA is too expensive, because after pumping in the necropolises from 52 to 55 level I got only 120k AA. Thus, to level 61, I will not be able to get a level 11 SA. From 61 levels to fill AA in the Patriot necropolis or Pilgrim necropolis does not make sense, because the monsters there will already be too low level, and in The Disciple’s Necropolis or Catacomb of Dark Omens is too early.

Viewing 15 posts - 31 through 45 (of 52 total)