Misscalculated P Attack

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  • #1185
    Verena
    Member

    Just made some screens:

    Carnage Bow +3
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    Bow of Peril +13

    What you can see is, that the Stats of the Bow’s P. Attack is misscalculated. Also the M. Atk works correct, the BoP+13 gives me more M.Atk Boost as P.Atk Boost. The P.Atk difference between both Bows are 74. The P.Atk Difference on my Character compared to both Bow is just 35. That alone cant be allright. I hope you find the Problem soon.

    #1186
    Verena
    Member

    Add on:

    Tested it also with a Dagger. A +4 D Dagger had 90 P.Atk. and the +1 C Dagger had 89. The P.Atk calculation on Daggers are fine. The +4 D Dagger gave my Character more P atk as the C Dagger. So its actually ONLY Bow`s P.Atk that seems bugged.

    #1187
    silentz0r
    Administrator

    I’ve checked the Patk on the server scripts and it’s actually the exact same as displayed. This must be a client bug, but I’ll keep digging into it. The Matk as you said seems fine, so it has to be just the Patk.

    #1188
    Verena
    Member

    As you wished: Screenshots from Interlude:

    C bow +0

    D Bow +7

    There its working correct.

    #1189
    silentz0r
    Administrator

    Okay, all we need to do is get Interlude server files and see the difference. I’ll try some things out on the test server and I’ll let you know if I come up with anything new.

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