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February 21, 2015 at 1:38 pm EET #2754BaoulettesModerator
Heya,
I will post my ideas to all so you will see what I have as suggestion and that to see if I am alone or not 🙂So first about Zone gameplay:
Zones :
Necro / Cata for all Levels
55-65 is cool but what aboutNecropolis of Sacrifice: level 20~30
Pilgrims Necropolis: level 30~40
Worshipers Necropolis: level 40~50
Patriots Necropolis: level 50~60
Ascetics Necropolis: level 60~70
Necropolis of Martyrdom: level 60~70
Saints Necropolis: level 70~80
Disciples Necropolis: level 70~80
Heretics Catacomb: level 30~40
Catacomb of the Branded: level 40~50
Catacomb of the Apostate: level 50~60
Catacomb of the Witch: level 60~70
Catacomb of Dark Omens: level 70~80
Catacomb of the Forbidden Path: level 70~80
It would fit for all players range and appeal Necrophilia <= ahahah
For these Drop like :
Necropolis of Sacrifice:
No adena
Few Seal Stone SSQ ones
Low D grade full drop armor & weaponsPilgrims Necropolis:
No adena
A bit highter than Necropolis of Sacrifice
High D grade full drop armor & weapons
Worshipers Necropolis:
No adena
A bit highter than Pilgrims Necropolis
Low C grade full drop armor & weapons (with low chance to get High Armors)
Patriots Necropolis:
No adena
A bit highter than Worshipers Necropolis
High C grade full drop armor & weapons (with low chance to get B low grade Armors & Weapons)
Ascetics Necropolis:
No adena
A bit highter Ascetics Necropolis
High B grade full drop armor & weapons
Necropolis of Martyrdom:
No adena
A bit highter than Ascetics Necropolis
low A grade full drop armor & weapons
Saints Necropolis:
No adena
A bit highter than Necropolis of Martyrdom
High A grade full drop armor
Disciples Necropolis:
No adena
A bit highter than Saints Necropolis
High A grade full drop weapons
Same for Catacombs with just a bit less Seal Stones but Adena added 🙂 (like seal /2 and Adena = a normal mobs (not a x2 / x3 etc)
Zone TOI :
And also Toi could be used that same way just without the Seal stone highter full drops chance and more exp / sp but mobs are highter like 2x hp than Necro Cata, def +25% / mdef +50% , Speed +33 (wind walk 2 stat so adding them a buff would look epic to see them doing it !)
and Matk + 10% / patk + 20%
Adding them attack like Life Leech for Magical creatures could also be good idea and force them to use it only ! (also take care of the Mp of the mobs)
and having mobs that use physical skill like Power strike for fighter mobs.here a basic tree:
Fighter :
Good Hp x12 (the passive skill you know like DVC also icon available in Client !)
Low MPGood Def
Good Atk
Normal Speed
Normal Atk SpeedNormal Cast Speed
Low MdefLow Matk
Skills :
Actif:
Haste Lv 2
Might Lv 3
Wind Walk Lv 2Passif:
HP modifier Lv12
Resist Archerie/Daggerie
Heavy Armor TypeNPC Power Stike (mobs one)
Mage :
Hp x10
Low Mp
Low Def
Low Atk (should be forced to use Magic attack until no MP)
Normal Speed
Normal Atk Speed
Normal Casting speed
Good Mdef
Good MatkSkills :
Actif:
Acumen Lv 2 (Highter level would be too much.)
Empower Lv 2 (see above)
Bezerker Spirit Lv 2
Mental Aegis Lv3NPC Life Leech / Prominence
Passif:
HP Modifier : Lv 10
Resist Mental attack (speed cancel etc)
Light Armor TypeWeapons :
Weapon / armors Dusk
A full set of Dusk Weapons would give task for all class !
Right now mages own them all…Like :
One Handed Fighter Dusk Sword:
HP/MP/CP bonus like Dual S in C4
Critical Bleed SATwo Handed Dusk Sword:
HP/MP/CP bonus like Dual S in C4
Focus SAOne Handed Mage Dusk Sword*:
HP/MP/CP bonus like Dual S in C4
AcumenOne Handed Fighter Dusk Blunt:
HP/MP/CP bonus like Dual S in C4
Health SATwo Hand Fighter Dusk Blunt:
HP/MP/CP bonus like Dual S in C4
Critical Power SAOne Handed Mage Dusk Blunt*:
HP/MP/CP bonus like Dual S in C4
Acumen SATwo Handed Mage Dusk Blunt:
HP/MP/CP bonus like Dual S in C4
EmpowerPolearm Dusk Weapon:
HP/MP/CP bonus like Dual S in C4
Critical Stun SADagger Dusk Weapon:
HP/MP/CP bonus like Dual S in C4
Critical Power SADuals Dusk Weapon:
HP/MP/CP bonus like Dual S in C4
Haste SA at +4Fist Dusk Weapon:
HP/MP/CP bonus like Dual S in C4
Critical Drain SAShield Dusk “”Weapon”””:
Like we already gotThis would give All class a goal to get their good weapons ! 🙂
No mechanical system for Characters/mobs:
Subclass/DualClass or reborn call it what ever you want.
It would be Something like subclass,
managed via NPC but requiring something like level 78.but also an item via boss/donation and limited to one slot
also limited or not free switch between each class.Second class could be De-level by number of KK per levels multiplied by number of ten in the range,
Example a lv 80 back to 40 would cost 40*4=160KK.And the best would be to start at lv 1 to and choise directly the second class (so no need to “””buy””” each items again)
This second class could use the primary Base stat to give it some variant and possible great combo.
Like imagine :
Primary class is a spellsinger so basicly base stats are for wit,
and second class is a Spellhowler with the base stat of Spellsinger !
it could be neat to see and funny to play.and this could be a requirement to become a Hero both class lv 80.
if only the Primary is lv 80 then you’re noble with just a circle and what you want to proove it.And the gain in all that is the fun and a Reborn like system without give additionnal boost via passive or other common overpowered s*it of reborn system you can see in any server.
And it could give more life time of a char in High/Middle rate server like we do atm ^^Also each switch give 5min a debuff of full stat to zero to prevent fast switch to rage pk someone 😛
This could be a good feature, unique to C3, used to make other feature base on primary and second class.
And yes if needed I can learn to make things to help you on the code side really.
in this my gain would be players feedback Nothing else, no item no money Nothing just fun i am not that kind to ask for reward beside a consideration like Thanks :P)Monsters in generals:
I think atm all mobs from lv 40 to end have greater Pdef/atk than it should.
It give players to much challenge if he doesn’t have full buff stack…
I remind myself soloting with Haste lv 2 and Wind Walk Lv 2 potion with my spoiler lv 61 on Cave beast (DVC mobs) without much trouble.
(was in tallum dual kesh*dama+4 only)Right now even full buffed I have trouble at lv 61 full tallum +4/+5 and dual +7 :S
Reducing a bit Pdef/Atk (espacially Atk tbh) would help fighters to run race as well as a mage does (I totaly own the zone with same kind of stuff/buff with a mage in that DVCRaid Questing.
That a bit sad that this server and C3 in General doesn’t tell anything about it’s boss.
Like just some NPC speaking about Baium / Antharas / Core / Zaken / Ant Queen / Orfen.
or even a tiny question that make from lv 30 to 75
like hey go to that zone hit Orfen to bring a string of it
then once you can go get some Bug Legs from Ant Queen nurses,
once again when you can go taken some Mechanical Blue print from Core protectors (mob in CT3).
Then take proof of Zaken Return spell. (see him doing it over you, (the one that port you randomly in it’s ship)
Well now that almost there go thake Blood from Baium with this weapon (hit single time to get quest item)
now that all required material is there let the NPC make an item that can be used to port you to Antharas nest !
And in all that NPC could tell story of all these bosses.Buffer:
Atm Buffers aren’t played at all cause of that mobs to unbeatable.
Like my lv 74 selfbuff BladeDancer I can go up to 3ways at maximum.
(btw full bosses jewel and well enchanted stuff)Solution 1
So I think to force players to play them you should remove that huge buff time.
I think (myself there) that general buff 20min and dances / songs 5-10min would fit this chronicles.
too short time for dance/songs would be a pain to manage for BD/SWS about mana and skillSolution 2
As you probably now BD/SWS doesn’t level up Heavy Armor Mastery
I think that if you won’t change buff time then provide them power to survive even in pvp.
Like :
BD -> keep leveling Heavy Armor Mastery like an Shilien Knight
SWS -> Keep level Heavy Armor Mastery & Shield Mastery too to make it more a Tank.
SE -> Provide it Critical Power like Dagger Dark Elf.
PP -> Add him Shield Mastery and Healing Cubic (self) so it become a little tank
EE -> Add it something like Acumen & Zerk or Shield Mastery & Healing Cubic to make it great to defend against fight (Bless Shield lv 6 power)
WC -> Bestowe more Magical Side
OL -> Bestowe more Fighter SideAny things to say? need some clarification? Anything more :)?
Why did I put all that well simply to share my idea maybe I am not the only one :3
Pew Pew Pew Laser Game !
February 27, 2015 at 10:08 am EET #2755l2os3MemberI like this)
But I dont understand for buffs…
You want buffs time 20 min abd S/D for 5–10 min?
From little online difficulty to find patry with live buffers, if all rebuff and S/D go to town – time for S/D is lost((February 28, 2015 at 9:59 pm EET #2756BaoulettesModeratorAbout buff yes that it cause simply I don’t play anymore my BD cause of this it just a regular box.
Also to weak def / patk against mobs sooo 😛Pew Pew Pew Laser Game !
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