Reply To: Game stucks and process stopped working

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#3640
hecrones
Member

I tried to use the onboard graphic card, bad choice:

OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2496 MHz with 4095MB RAM
Video: Intel(R) HD Graphics 4000 (7878)

General protection fault!

History: NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

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Back on Geforce 610m it keeps on stopping.