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Chronicle # Skills
Destroyer
Level Skill Name Skill Level MP HP SP Cost Description
40 Battle Roar 2 18 0 33000 Temporarily increases maximum HP and restores HP. Effect 2.
40 Fast HP Recovery 3 0 0 33000 Increases one's HP recovery speed.
40 Fatal Strike 1 40 0 11000 Gathers power to hit hard. Available with blades and blunts only. Power 369. Over-hit available.
40 Fatal Strike 2 41 0 11000 Gathers power to hit hard. Available with blades and blunts only. Power 392. Over-hit available.
40 Fatal Strike 3 43 0 11000 Gathers power to hit hard. Available with blades and blunts only. Power 417. Over-hit available.
40 Hammer Crush 1 40 0 11000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 123.
40 Hammer Crush 2 41 0 11000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 131.
40 Hammer Crush 3 43 0 11000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 139.
40 Heavy Armor Mastery 14 0 0 11000 Increases one's P. Def. when one is wearing heavy armor.
40 Heavy Armor Mastery 15 0 0 11000 Increases one's P. Def. when one is wearing heavy armor.
40 Heavy Armor Mastery 16 0 0 11000 Increases one's P. Def. when one is wearing heavy armor.
40 Light Armor Mastery 14 0 0 11000 Increases P. Def. and Evasion when wearing light armor.
40 Light Armor Mastery 15 0 0 11000 Increases P. Def. and Evasion when wearing light armor.
40 Light Armor Mastery 16 0 0 11000 Increases P. Def. and Evasion when wearing light armor.
40 Polearm Mastery 9 0 0 11000 Increases P. Atk. when using a polearm.
40 Polearm Mastery 10 0 0 11000 Increases P. Atk. when using a polearm.
40 Polearm Mastery 11 0 0 11000 Increases P. Atk. when using a polearm.
40 Sword Blunt Mastery 9 0 0 11000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
40 Sword Blunt Mastery 10 0 0 11000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
40 Sword Blunt Mastery 11 0 0 11000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
40 Two-handed Weapon Mastery 6 0 0 33000 Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
40 Vicious Stance 6 7 0 33000 Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
40 Vital Force 3 0 0 33000 Allows quick recovery while one is sitting down.
40 Whirlwind 1 40 0 11000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 369. Over-hit available.
40 Whirlwind 2 41 0 11000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 392. Over-hit available.
40 Whirlwind 3 43 0 11000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 417. Over-hit available.

Level Skill Name Skill Level MP HP SP Cost Description
43 Boost HP 4 0 0 38000 Increases one's maximum HP.
43 Fast HP Recovery 4 0 0 38000 Increases one's HP recovery speed.
43 Fatal Strike 4 43 0 13000 Gathers power to hit hard. Available with blades and blunts only. Power 442. Over-hit available.
43 Fatal Strike 5 44 0 13000 Gathers power to hit hard. Available with blades and blunts only. Power 469. Over-hit available.
43 Fatal Strike 6 45 0 13000 Gathers power to hit hard. Available with blades and blunts only. Power 496. Over-hit available.
43 Guts 2 19 0 38000 Significantly increases P. Def. Only works when HP level is 1/5 of max or below. Effect 2.
43 Hammer Crush 4 43 0 13000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 148.
43 Hammer Crush 5 44 0 13000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 157.
43 Hammer Crush 6 45 0 13000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 166.
43 Heavy Armor Mastery 17 0 0 13000 Increases one's P. Def. when one is wearing heavy armor.
43 Heavy Armor Mastery 18 0 0 13000 Increases one's P. Def. when one is wearing heavy armor.
43 Heavy Armor Mastery 19 0 0 13000 Increases one's P. Def. when one is wearing heavy armor.
43 Light Armor Mastery 17 0 0 13000 Increases P. Def. and Evasion when wearing light armor.
43 Light Armor Mastery 18 0 0 13000 Increases P. Def. and Evasion when wearing light armor.
43 Light Armor Mastery 19 0 0 13000 Increases P. Def. and Evasion when wearing light armor.
43 Polearm Mastery 12 0 0 13000 Increases P. Atk. when using a polearm.
43 Polearm Mastery 13 0 0 13000 Increases P. Atk. when using a polearm.
43 Polearm Mastery 14 0 0 13000 Increases P. Atk. when using a polearm.
43 Sword Blunt Mastery 12 0 0 13000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
43 Sword Blunt Mastery 13 0 0 13000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
43 Sword Blunt Mastery 14 0 0 13000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
43 Two-handed Weapon Mastery 7 0 0 38000 Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
43 Vicious Stance 7 8 0 38000 Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
43 Whirlwind 4 43 0 13000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 442. Over-hit available.
43 Whirlwind 5 44 0 13000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 469. Over-hit available.
43 Whirlwind 6 45 0 13000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 496. Over-hit available.

Level Skill Name Skill Level MP HP SP Cost Description
46 Bandage 2 42 0 50000 Heals one's own bleeding up to Effect 7.
46 Fatal Strike 7 47 0 17000 Gathers power to hit hard. Available with blades and blunts only. Power 525. Over-hit available.
46 Fatal Strike 8 48 0 17000 Gathers power to hit hard. Available with blades and blunts only. Power 555. Over-hit available.
46 Fatal Strike 9 49 0 17000 Gathers power to hit hard. Available with blades and blunts only. Power 586. Over-hit available.
46 Frenzy 2 22 0 50000 Instantly increases P. Atk. greatly. Only works when HP is 1/5 or below. Effect 2.
46 Hammer Crush 7 47 0 17000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 175.
46 Hammer Crush 8 48 0 17000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 185.
46 Hammer Crush 9 49 0 17000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 196.
46 Heavy Armor Mastery 20 0 0 17000 Increases one's P. Def. when one is wearing heavy armor.
46 Heavy Armor Mastery 21 0 0 17000 Increases one's P. Def. when one is wearing heavy armor.
46 Heavy Armor Mastery 22 0 0 17000 Increases one's P. Def. when one is wearing heavy armor.
46 Light Armor Mastery 20 0 0 17000 Increases P. Def. and Evasion when wearing light armor.
46 Light Armor Mastery 21 0 0 17000 Increases P. Def. and Evasion when wearing light armor.
46 Light Armor Mastery 22 0 0 17000 Increases P. Def. and Evasion when wearing light armor.
46 Polearm Mastery 15 0 0 17000 Increases P. Atk. when using a polearm.
46 Polearm Mastery 16 0 0 17000 Increases P. Atk. when using a polearm.
46 Polearm Mastery 17 0 0 17000 Increases P. Atk. when using a polearm.
46 Sword Blunt Mastery 15 0 0 17000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
46 Sword Blunt Mastery 16 0 0 17000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
46 Sword Blunt Mastery 17 0 0 17000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
46 Two-handed Weapon Mastery 8 0 0 50000 Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
46 Vicious Stance 8 9 0 50000 Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
46 Vital Force 4 0 0 50000 Allows quick recovery while one is sitting down.
46 Whirlwind 7 47 0 17000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 525. Over-hit available.
46 Whirlwind 8 48 0 17000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 555. Over-hit available.
46 Whirlwind 9 49 0 17000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 586. Over-hit available.

Level Skill Name Skill Level MP HP SP Cost Description
49 Battle Roar 3 23 0 82000 Temporarily increases maximum HP and restores HP. Effect 3.
49 Boost HP 5 0 0 82000 Increases one's maximum HP.
49 Fatal Strike 10 51 0 27000 Gathers power to hit hard. Available with blades and blunts only. Power 618. Over-hit available.
49 Fatal Strike 11 52 0 27000 Gathers power to hit hard. Available with blades and blunts only. Power 651. Over-hit available.
49 Fatal Strike 12 54 0 27000 Gathers power to hit hard. Available with blades and blunts only. Power 686. Over-hit available.
49 Hammer Crush 10 51 0 27000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 206.
49 Hammer Crush 11 52 0 27000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 217.
49 Hammer Crush 12 54 0 27000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 229.
49 Heavy Armor Mastery 23 0 0 27000 Increases one's P. Def. when one is wearing heavy armor.
49 Heavy Armor Mastery 24 0 0 27000 Increases one's P. Def. when one is wearing heavy armor.
49 Heavy Armor Mastery 25 0 0 27000 Increases one's P. Def. when one is wearing heavy armor.
49 Light Armor Mastery 23 0 0 27000 Increases P. Def. and Evasion when wearing light armor.
49 Light Armor Mastery 24 0 0 27000 Increases P. Def. and Evasion when wearing light armor.
49 Light Armor Mastery 25 0 0 27000 Increases P. Def. and Evasion when wearing light armor.
49 Lionheart 2 44 0 82000 Temporarily increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 2.
49 Polearm Mastery 18 0 0 27000 Increases P. Atk. when using a polearm.
49 Polearm Mastery 19 0 0 27000 Increases P. Atk. when using a polearm.
49 Polearm Mastery 20 0 0 27000 Increases P. Atk. when using a polearm.
49 Sword Blunt Mastery 18 0 0 27000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
49 Sword Blunt Mastery 19 0 0 27000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
49 Sword Blunt Mastery 20 0 0 27000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
49 Two-handed Weapon Mastery 9 0 0 82000 Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
49 Vicious Stance 9 9 0 82000 Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
49 Whirlwind 10 51 0 27000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 618. Over-hit available.
49 Whirlwind 11 52 0 27000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 651. Over-hit available.
49 Whirlwind 12 54 0 27000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 686. Over-hit available.

Level Skill Name Skill Level MP HP SP Cost Description
52 Fast HP Recovery 5 0 0 120000 Increases one's HP recovery speed.
52 Fatal Strike 13 55 0 42000 Gathers power to hit hard. Available with blades and blunts only. Power 722. Over-hit available.
52 Fatal Strike 14 55 0 42000 Gathers power to hit hard. Available with blades and blunts only. Power 758. Over-hit available.
52 Fatal Strike 15 56 0 42000 Gathers power to hit hard. Available with blades and blunts only. Power 796. Over-hit available.
52 Guts 3 24 0 120000 Significantly increases P. Def. Only works when HP level is 1/5 of max or below. Effect 3.
52 Hammer Crush 13 55 0 42000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 241.
52 Hammer Crush 14 55 0 42000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 253.
52 Hammer Crush 15 56 0 42000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 266.
52 Heavy Armor Mastery 26 0 0 42000 Increases one's P. Def. when one is wearing heavy armor.
52 Heavy Armor Mastery 27 0 0 42000 Increases one's P. Def. when one is wearing heavy armor.
52 Heavy Armor Mastery 28 0 0 42000 Increases one's P. Def. when one is wearing heavy armor.
52 Light Armor Mastery 26 0 0 42000 Increases P. Def. and Evasion when wearing light armor.
52 Light Armor Mastery 27 0 0 42000 Increases P. Def. and Evasion when wearing light armor.
52 Light Armor Mastery 28 0 0 42000 Increases P. Def. and Evasion when wearing light armor.
52 Polearm Mastery 21 0 0 42000 Increases P. Atk. when using a polearm.
52 Polearm Mastery 22 0 0 42000 Increases P. Atk. when using a polearm.
52 Polearm Mastery 23 0 0 42000 Increases P. Atk. when using a polearm.
52 Sword Blunt Mastery 21 0 0 42000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
52 Sword Blunt Mastery 22 0 0 42000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
52 Sword Blunt Mastery 23 0 0 42000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
52 Two-handed Weapon Mastery 10 0 0 120000 Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
52 Vicious Stance 10 10 0 120000 Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
52 Vital Force 5 0 0 120000 Allows quick recovery while one is sitting down.
52 Whirlwind 13 55 0 42000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 722. Over-hit available.
52 Whirlwind 14 55 0 42000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 758. Over-hit available.
52 Whirlwind 15 56 0 42000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 796. Over-hit available.

Level Skill Name Skill Level MP HP SP Cost Description
55 Boost HP 6 0 0 180000 Increases one's maximum HP.
55 Fatal Strike 16 58 0 61000 Gathers power to hit hard. Available with blades and blunts only. Power 835. Over-hit available.
55 Fatal Strike 17 59 0 61000 Gathers power to hit hard. Available with blades and blunts only. Power 875. Over-hit available.
55 Fatal Strike 18 61 0 61000 Gathers power to hit hard. Available with blades and blunts only. Power 916. Over-hit available.
55 Frenzy 3 25 0 180000 Instantly increases P. Atk. greatly. Only works when HP is 1/5 or below. Effect 3.
55 Hammer Crush 16 58 0 61000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 279.
55 Hammer Crush 17 59 0 61000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 292.
55 Hammer Crush 18 61 0 61000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 306.
55 Heavy Armor Mastery 29 0 0 61000 Increases one's P. Def. when one is wearing heavy armor.
55 Heavy Armor Mastery 30 0 0 61000 Increases one's P. Def. when one is wearing heavy armor.
55 Heavy Armor Mastery 31 0 0 61000 Increases one's P. Def. when one is wearing heavy armor.
55 Light Armor Mastery 29 0 0 61000 Increases P. Def. and Evasion when wearing light armor.
55 Light Armor Mastery 30 0 0 61000 Increases P. Def. and Evasion when wearing light armor.
55 Light Armor Mastery 31 0 0 61000 Increases P. Def. and Evasion when wearing light armor.
55 Polearm Mastery 24 0 0 61000 Increases P. Atk. when using a polearm.
55 Polearm Mastery 25 0 0 61000 Increases P. Atk. when using a polearm.
55 Polearm Mastery 26 0 0 61000 Increases P. Atk. when using a polearm.
55 Rage 2 25 0 180000 Temporarily reduces Evasion and P. Def. and increases P. Atk significantly. Effect 2.
55 Sword Blunt Mastery 24 0 0 61000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
55 Sword Blunt Mastery 25 0 0 61000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
55 Sword Blunt Mastery 26 0 0 61000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
55 Two-handed Weapon Mastery 11 0 0 180000 Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
55 Vicious Stance 11 10 0 180000 Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
55 Whirlwind 16 58 0 61000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 835. Over-hit available.
55 Whirlwind 17 59 0 61000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 875. Over-hit available.
55 Whirlwind 18 61 0 61000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 916. Over-hit available.

Level Skill Name Skill Level MP HP SP Cost Description
58 Battle Roar 4 28 0 200000 Temporarily increases maximum HP and restores HP. Effect 4.
58 Fast HP Recovery 6 0 0 200000 Increases one's HP recovery speed.
58 Fatal Strike 19 62 0 67000 Gathers power to hit hard. Available with blades and blunts only. Power 959. Over-hit available.
58 Fatal Strike 20 63 0 67000 Gathers power to hit hard. Available with blades and blunts only. Power 1002. Over-hit available.
58 Fatal Strike 21 65 0 67000 Gathers power to hit hard. Available with blades and blunts only. Power 1046. Over-hit available.
58 Hammer Crush 19 62 0 67000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 320.
58 Hammer Crush 20 63 0 67000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 334.
58 Hammer Crush 21 65 0 67000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 349.
58 Heavy Armor Mastery 32 0 0 67000 Increases one's P. Def. when one is wearing heavy armor.
58 Heavy Armor Mastery 33 0 0 67000 Increases one's P. Def. when one is wearing heavy armor.
58 Heavy Armor Mastery 34 0 0 67000 Increases one's P. Def. when one is wearing heavy armor.
58 Light Armor Mastery 32 0 0 67000 Increases P. Def. and Evasion when wearing light armor.
58 Light Armor Mastery 33 0 0 67000 Increases P. Def. and Evasion when wearing light armor.
58 Light Armor Mastery 34 0 0 67000 Increases P. Def. and Evasion when wearing light armor.
58 Polearm Mastery 27 0 0 67000 Increases P. Atk. when using a polearm.
58 Polearm Mastery 28 0 0 67000 Increases P. Atk. when using a polearm.
58 Polearm Mastery 29 0 0 67000 Increases P. Atk. when using a polearm.
58 Sword Blunt Mastery 27 0 0 67000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
58 Sword Blunt Mastery 28 0 0 67000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
58 Sword Blunt Mastery 29 0 0 67000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
58 Two-handed Weapon Mastery 12 0 0 200000 Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
58 Vicious Stance 12 11 0 200000 Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
58 Vital Force 6 0 0 200000 Allows quick recovery while one is sitting down.
58 Whirlwind 19 62 0 67000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 959. Over-hit available.
58 Whirlwind 20 63 0 67000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1002. Over-hit available.
58 Whirlwind 21 65 0 67000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1046. Over-hit available.

Level Skill Name Skill Level MP HP SP Cost Description
60 Crush of Doom 1 0 231 120000 Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2120. Over-hit is possible.
60 Crush of Doom 2 0 235 120000 Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2209. Over-hit is possible.
60 Fatal Strike 22 66 0 120000 After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1091. Over-hit is possible.
60 Fatal Strike 23 68 0 120000 After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1136. Over-hit is possible.
60 Hammer Crush 22 66 0 120000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 364.
60 Hammer Crush 23 68 0 120000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 379.
60 Heavy Armor Mastery 35 0 0 120000 Increases one's P. Def. when one is wearing heavy armor.
60 Heavy Armor Mastery 36 0 0 120000 Increases one's P. Def. when one is wearing heavy armor.
60 Light Armor Mastery 35 0 0 120000 Increases P. Def. and Evasion when wearing light armor.
60 Light Armor Mastery 36 0 0 120000 Increases P. Def. and Evasion when wearing light armor.
60 Polearm Mastery 30 0 0 120000 Increases P. Atk. when using a polearm.
60 Polearm Mastery 31 0 0 120000 Increases P. Atk. when using a polearm.
60 Sword Blunt Mastery 30 0 0 120000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
60 Sword Blunt Mastery 31 0 0 120000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
60 Two-handed Weapon Mastery 13 0 0 240000 Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
60 Vicious Stance 13 11 0 240000 Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
60 Whirlwind 22 66 0 120000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1091. Over-hit is possible.
60 Whirlwind 23 68 0 120000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1136. Over-hit is possible.

Level Skill Name Skill Level MP HP SP Cost Description
62 Bandage 3 55 0 310000 Heals one's own bleeding up to Effect 9.
62 Boost HP 7 0 0 310000 Increases one's maximum HP.
62 Crush of Doom 3 0 236 150000 Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2300. Over-hit is possible.
62 Crush of Doom 4 0 241 150000 Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2392. Over-hit is possible.
62 Fatal Strike 24 68 0 150000 After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1183. Over-hit is possible.
62 Fatal Strike 25 69 0 150000 After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1230. Over-hit is possible.
62 Hammer Crush 24 68 0 150000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 395.
62 Hammer Crush 25 69 0 150000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 410.
62 Heavy Armor Mastery 37 0 0 150000 Increases one's P. Def. when one is wearing heavy armor.
62 Heavy Armor Mastery 38 0 0 150000 Increases one's P. Def. when one is wearing heavy armor.
62 Light Armor Mastery 37 0 0 150000 Increases P. Def. and Evasion when wearing light armor.
62 Light Armor Mastery 38 0 0 150000 Increases P. Def. and Evasion when wearing light armor.
62 Lionheart 3 58 0 310000 Temporarily increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 3.
62 Polearm Mastery 32 0 0 150000 Increases P. Atk. when using a polearm.
62 Polearm Mastery 33 0 0 150000 Increases P. Atk. when using a polearm.
62 Sword Blunt Mastery 32 0 0 150000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
62 Sword Blunt Mastery 33 0 0 150000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
62 Two-handed Weapon Mastery 14 0 0 310000 Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
62 Vicious Stance 14 12 0 310000 Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
62 Whirlwind 24 68 0 150000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1183. Over-hit is possible.
62 Whirlwind 25 69 0 150000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1230. Over-hit is possible.

Level Skill Name Skill Level MP HP SP Cost Description
64 Battle Roar 5 30 0 400000 Temporarily increases maximum HP and restores HP. Effect 5.
64 Crush of Doom 5 0 245 200000 Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2485. Over-hit is possible.
64 Crush of Doom 6 0 250 200000 Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2580. Over-hit is possible.
64 Fatal Strike 26 70 0 200000 After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1278. Over-hit is possible.
64 Fatal Strike 27 72 0 200000 After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1327. Over-hit is possible.
64 Hammer Crush 26 70 0 200000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 426.
64 Hammer Crush 27 72 0 200000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 443.
64 Heavy Armor Mastery 39 0 0 200000 Increases one's P. Def. when one is wearing heavy armor.
64 Heavy Armor Mastery 40 0 0 200000 Increases one's P. Def. when one is wearing heavy armor.
64 Light Armor Mastery 39 0 0 200000 Increases P. Def. and Evasion when wearing light armor.
64 Light Armor Mastery 40 0 0 200000 Increases P. Def. and Evasion when wearing light armor.
64 Polearm Mastery 34 0 0 200000 Increases P. Atk. when using a polearm.
64 Polearm Mastery 35 0 0 200000 Increases P. Atk. when using a polearm.
64 Sword Blunt Mastery 34 0 0 200000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
64 Sword Blunt Mastery 35 0 0 200000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
64 Two-handed Weapon Mastery 15 0 0 400000 Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
64 Vicious Stance 15 12 0 400000 Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
64 Vital Force 7 0 0 400000 Allows quick recovery while one is sitting down.
64 Whirlwind 26 70 0 200000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1278. Over-hit is possible.
64 Whirlwind 27 72 0 200000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1327. Over-hit is possible.

Level Skill Name Skill Level MP HP SP Cost Description
66 Boost HP 8 0 0 580000 Increases one's maximum HP.
66 Crush of Doom 7 0 254 290000 Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2675. Over-hit is possible.
66 Crush of Doom 8 0 258 290000 Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2771. Over-hit is possible.
66 Fatal Strike 28 73 0 290000 After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1376. Over-hit is possible.
66 Fatal Strike 29 74 0 290000 After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1425. Over-hit is possible.
66 Hammer Crush 28 73 0 290000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 459.
66 Hammer Crush 29 74 0 290000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 475.
66 Heavy Armor Mastery 41 0 0 290000 Increases one's P. Def. when one is wearing heavy armor.
66 Heavy Armor Mastery 42 0 0 290000 Increases one's P. Def. when one is wearing heavy armor.
66 Light Armor Mastery 41 0 0 290000 Increases P. Def. and Evasion when wearing light armor.
66 Light Armor Mastery 42 0 0 290000 Increases P. Def. and Evasion when wearing light armor.
66 Polearm Mastery 36 0 0 290000 Increases P. Atk. when using a polearm.
66 Polearm Mastery 37 0 0 290000 Increases P. Atk. when using a polearm.
66 Sword Blunt Mastery 36 0 0 290000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
66 Sword Blunt Mastery 37 0 0 290000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
66 Two-handed Weapon Mastery 16 0 0 580000 Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
66 Vicious Stance 16 13 0 580000 Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
66 Whirlwind 28 73 0 290000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1376. Over-hit is possible.
66 Whirlwind 29 74 0 290000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1425. Over-hit is possible.
66 Wrath 1 73 0 290000 Decreases CP of nearby enemies by 7%. Used with a spear.
66 Wrath 2 74 0 290000 Decreases CP of nearby enemies by 10%. Used with a spear.

Level Skill Name Skill Level MP HP SP Cost Description
68 Crush of Doom 9 0 263 330000 Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2868. Over-hit is possible.
68 Crush of Doom 10 0 267 330000 Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2966. Over-hit is possible.
68 Fast HP Recovery 7 0 0 650000 Increases one's HP recovery speed.
68 Fatal Strike 30 75 0 330000 After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1475. Over-hit is possible.
68 Fatal Strike 31 77 0 330000 After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1525. Over-hit is possible.
68 Hammer Crush 30 75 0 330000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 492.
68 Hammer Crush 31 77 0 330000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 509.
68 Heavy Armor Mastery 43 0 0 330000 Increases one's P. Def. when one is wearing heavy armor.
68 Heavy Armor Mastery 44 0 0 330000 Increases one's P. Def. when one is wearing heavy armor.
68 Light Armor Mastery 43 0 0 330000 Increases P. Def. and Evasion when wearing light armor.
68 Light Armor Mastery 44 0 0 330000 Increases P. Def. and Evasion when wearing light armor.
68 Polearm Mastery 38 0 0 330000 Increases P. Atk. when using a polearm.
68 Polearm Mastery 39 0 0 330000 Increases P. Atk. when using a polearm.
68 Sword Blunt Mastery 38 0 0 330000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
68 Sword Blunt Mastery 39 0 0 330000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
68 Two-handed Weapon Mastery 17 0 0 650000 Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
68 Vicious Stance 17 13 0 650000 Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
68 Whirlwind 30 75 0 330000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1475. Over-hit is possible.
68 Whirlwind 31 77 0 330000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1525. Over-hit is possible.
68 Wrath 3 75 0 330000 Decreases CP of nearby enemies by 12%. Used with a spear.
68 Wrath 4 77 0 330000 Decreases CP of nearby enemies by 15%. Used with a spear.

Level Skill Name Skill Level MP HP SP Cost Description
70 Battle Roar 6 33 0 720000 Temporarily increases maximum HP and restores HP. Effect 6.
70 Boost HP 9 0 0 720000 Increases one's maximum HP.
70 Crush of Doom 11 0 271 360000 Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 3064. Over-hit is possible.
70 Crush of Doom 12 0 275 360000 Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 3162. Over-hit is possible.
70 Fatal Strike 32 78 0 360000 After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1576. Over-hit is possible.
70 Fatal Strike 33 79 0 360000 After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1626. Over-hit is possible.
70 Hammer Crush 32 78 0 360000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 526.
70 Hammer Crush 33 79 0 360000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 542.
70 Heavy Armor Mastery 45 0 0 360000 Increases one's P. Def. when one is wearing heavy armor.
70 Heavy Armor Mastery 46 0 0 360000 Increases one's P. Def. when one is wearing heavy armor.
70 Light Armor Mastery 45 0 0 360000 Increases P. Def. and Evasion when wearing light armor.
70 Light Armor Mastery 46 0 0 360000 Increases P. Def. and Evasion when wearing light armor.
70 Polearm Mastery 40 0 0 360000 Increases P. Atk. when using a polearm.
70 Polearm Mastery 41 0 0 360000 Increases P. Atk. when using a polearm.
70 Sword Blunt Mastery 40 0 0 360000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
70 Sword Blunt Mastery 41 0 0 360000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
70 Two-handed Weapon Mastery 18 0 0 720000 Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
70 Vicious Stance 18 13 0 720000 Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
70 Whirlwind 32 78 0 360000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1576. Over-hit is possible.
70 Whirlwind 33 79 0 360000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1626. Over-hit is possible.
70 Wrath 5 78 0 360000 Decreases CP of nearby enemies by 17%. Used with a spear.
70 Wrath 6 79 0 360000 Decreases CP of nearby enemies by 20%. Used with a spear.

Level Skill Name Skill Level MP HP SP Cost Description
72 Crush of Doom 13 0 279 630000 Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 3260. Over-hit is possible.
72 Crush of Doom 14 0 283 630000 Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 3357. Over-hit is possible.
72 Fatal Strike 34 80 0 630000 After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1677. Over-hit is possible.
72 Fatal Strike 35 81 0 630000 After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1727. Over-hit is possible.
72 Hammer Crush 34 80 0 630000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 559.
72 Hammer Crush 35 81 0 630000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 576.
72 Heavy Armor Mastery 47 0 0 630000 Increases one's P. Def. when one is wearing heavy armor.
72 Heavy Armor Mastery 48 0 0 630000 Increases one's P. Def. when one is wearing heavy armor.
72 Light Armor Mastery 47 0 0 630000 Increases P. Def. and Evasion when wearing light armor.
72 Light Armor Mastery 48 0 0 630000 Increases P. Def. and Evasion when wearing light armor.
72 Polearm Mastery 42 0 0 630000 Increases P. Atk. when using a polearm.
72 Polearm Mastery 43 0 0 630000 Increases P. Atk. when using a polearm.
72 Sword Blunt Mastery 42 0 0 630000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
72 Sword Blunt Mastery 43 0 0 630000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
72 Two-handed Weapon Mastery 19 0 0 1300000 Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
72 Vicious Stance 19 14 0 1300000 Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
72 Vital Force 8 0 0 1300000 Allows quick recovery while one is sitting down.
72 Whirlwind 34 80 0 630000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1677. Over-hit is possible.
72 Whirlwind 35 81 0 630000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1727. Over-hit is possible.
72 Wrath 7 80 0 630000 Decreases CP of nearby enemies by 22%. Used with a spear.
72 Wrath 8 81 0 630000 Decreases CP of nearby enemies by 25%. Used with a spear.

Level Skill Name Skill Level MP HP SP Cost Description
74 Boost HP 10 0 0 1800000 Increases one's maximum HP.
74 Crush of Doom 15 0 287 880000 Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 3455. Over-hit is possible.
74 Crush of Doom 16 0 290 880000 Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 3551. Over-hit is possible.
74 Fast HP Recovery 8 0 0 1800000 Increases one's HP recovery speed.
74 Fatal Strike 36 82 0 880000 After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1777. Over-hit is possible.
74 Fatal Strike 37 83 0 880000 After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1827. Over-hit is possible.
74 Hammer Crush 36 82 0 880000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 593.
74 Hammer Crush 37 83 0 880000 Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 609.
74 Heavy Armor Mastery 49 0 0 880000 Increases one's P. Def. when one is wearing heavy armor.
74 Heavy Armor Mastery 50 0 0 880000 Increases one's P. Def. when one is wearing heavy armor.
74 Light Armor Mastery 49 0 0 880000 Increases P. Def. and Evasion when wearing light armor.
74 Light Armor Mastery 50 0 0 880000 Increases P. Def. and Evasion when wearing light armor.
74 Polearm Mastery 44 0 0 880000 Increases P. Atk. when using a polearm.
74 Polearm Mastery 45 0 0 880000 Increases P. Atk. when using a polearm.
74 Sword Blunt Mastery 44 0 0 880000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
74 Sword Blunt Mastery 45 0 0 880000 Increases one's P. Atk when one is using a sword or blunt type of weapon.
74 Two-handed Weapon Mastery 20 0 0 1800000 Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
74 Vicious Stance 20 14 0 1800000 Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
74 Whirlwind 36 82 0 880000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1777. Over-hit is possible.
74 Whirlwind 37 83 0 880000 Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1827. Over-hit is possible.
74 Wrath 9 82 0 880000 Decreases CP of nearby enemies by 27%. Used with a spear.
74 Wrath 10 83 0 880000 Decreases CP of nearby enemies by 30%. Used with a spear.